Hugo Hacker News

First Beta for Krita 5.0 released

haunter 2021-08-18 20:51:17 +0000 UTC [ - ]

I love how you can buy it on Steam/Windows Store/Epic. It's a great way to support the project, really more FOSS should do that (putting a paid version in stores). Yes it's literally the same but still some people just like to have everything in one library.

https://www.microsoft.com/en-us/p/krita/9n6x57zgrw96

https://www.epicgames.com/store/en-US/p/krita

https://store.steampowered.com/app/280680/Krita/

greenknight 2021-08-18 21:48:01 +0000 UTC [ - ]

Just for those who want to support the project, Krita have also launched a Development Fund (based on the success of Blenders Development Fund).

https://fund.krita.org/

They currently only have $4244 monthly contributions, and their aim is $17000 a month (to support 5 developers)

kroltan 2021-08-18 21:09:10 +0000 UTC [ - ]

Remember that Steam takes a hefty cut (I believe it's 30%?), if you want to contribute monetarily, consider donating the same amount directly through the Krita website.

another_story 2021-08-18 22:00:10 +0000 UTC [ - ]

It'd be great if Steam distributed these sorts of software at cost. Meaning the cost of transaction plus hosting.

kroltan 2021-08-18 23:23:19 +0000 UTC [ - ]

Indeed, especially with this renewed push for SteamOS.

But I suspect it would open them for lots of abuse if it were anything standardized, probably attracting the more dubious subgroup within open-core software or whatnot.

lancesells 2021-08-18 21:48:07 +0000 UTC [ - ]

I would also recommend itch.io which I believe is independent and you can set the percentage that itch gets (which is extremely generous).

LeoPanthera 2021-08-18 22:11:35 +0000 UTC [ - ]

The KDE Apps[1] are far less well known than they should be. They are of a consistently high quality. I recently discovered "KStars"[2], a beautiful Stellarium-style desktop planetarium that can even control your robotic telescope.

The only mildly annoying thing is that the apps web page mixes desktop apps and mobile apps, they really should be separated.

[1]: https://apps.kde.org

[2]: https://apps.kde.org/kstars/

jedimastert 2021-08-19 00:01:47 +0000 UTC [ - ]

KStars looks awesome. Do you know if it can do a dome projection? I can't find anything in docs and I don't have the space to explore it right now

LeoPanthera 2021-08-19 01:18:23 +0000 UTC [ - ]

I don't know for sure, but I don't think so.

kitsunesoba 2021-08-18 21:13:57 +0000 UTC [ - ]

Krita along with Blender are my two go-to examples of FOSS projects done right. Both are run excellently and are coming to equal or exceed their commercial counterparts across the board. Projects looking to break into the mainstream and become mainstays in their fields would do well to model themselves after Krita and Blender.

Parae 2021-08-19 08:17:31 +0000 UTC [ - ]

I'll say the same for VLC !

gizdan 2021-08-18 20:54:05 +0000 UTC [ - ]

Great to hear. Krita is absolutely great. Even though it's designed for painting it still has an absolutely great UI and UX and I do much of my basic editing. Personally I find the UX way better than GIMP despite it not being designed for editing.

I sort of hope that they also make the photo editing features better to compete with GIMP and Photoshop.

leephillips 2021-08-18 22:07:26 +0000 UTC [ - ]

I also switched my photo editing from Gimp to Krita. I tried it for the adjustment layers, and stayed for the superior UI.

kroltan 2021-08-18 21:04:42 +0000 UTC [ - ]

Yeah, their layering seems much more intuitive to me, and so powerful, allowing you to build complex multi-pass filters very easily.

Gualdrapo 2021-08-18 21:02:03 +0000 UTC [ - ]

I hope they don't. As I see it the success of Krita was precisely that, being specifically targeted at digital painting.

Now, GIMP could be way better at what it does and I don't even think their biggest issue is their UI, as they have done some work on it. But for the recent interactions I had about it regarding some tweet from Snowden about GIMP on a somewhat recent thread on r/linux (nice place to have some decent discussion btw, I was banned from it), it seems not only devs don't have the funds, they don't want GIMP to be anymore successful. Like, I got a fair amount of vitriol just for mentioning that it was so weird that GIMP offers no tools to draw geometric shapes - you have to fill circular/rectangular selections to do so (!), when in pretty much every other image editor there are specific tools to draw rectangles, circles, ovals and the like.

another_story 2021-08-18 22:06:09 +0000 UTC [ - ]

I found Gimp to be to be less than intuitive, but don't tell others that. The first reply is usually “it's a different, but not harder workflow, than Photoshop, and you'll get used to it.” I had never used Photoshop until last year, so didn't have the bias. Still found Photoshop much easier to pick up.

Gimp is still great, but there are choices I just don't get.

hexa22 2021-08-18 21:24:20 +0000 UTC [ - ]

Gimp has a way to draw circles. You use the circle selection tool and then use the trace selection menu button which draws a line around the selected circle in your choice of brush.

sicariusnoctis 2021-08-18 21:36:33 +0000 UTC [ - ]

Not that I care for drawing circles in GIMP, but that's two steps -- one of which I didn't know was even possible.

Varriount 2021-08-18 21:37:59 +0000 UTC [ - ]

Sure, but this isn't exactly intuitive for new users - even those that have experience with others raster editing programs. The de facto expectation is that there is some dedicated facility for drawing shapes and lines.

antman 2021-08-19 11:15:18 +0000 UTC [ - ]

I think it would be useful as a quiz to an adventure game, I would not pass that level without a cheat though

shawnz 2021-08-18 21:10:28 +0000 UTC [ - ]

Disagreeing about design decisions is not the same as "not wanting the product to be any more successful"

hallarempt 2021-08-19 11:30:38 +0000 UTC [ - ]

We won't... We really like what we're doing, we like the artists we make Krita for and we've got so much more to do before we can beat Clip Studio (like fix our text shape!) that it'll keep us busy forever.

notyourday 2021-08-19 01:48:56 +0000 UTC [ - ]

Gimp totally matches its name. From urban dictionary:

Gimp: a derrogatory term for someone that is disabled or has a medicial problem that results in physical impairment. -- which is exactly what GIMP -- the OSS project -- is : a disabled, physically impaired image manipulation program.

azalemeth 2021-08-18 20:49:08 +0000 UTC [ - ]

Krita is one of those open source tools that astounds me with its professionalism and the phenomenal quality of its output. I am no visual artist, but I've seen many people produce just gorgeous pictures with it -- it really highlights my own inability! I feel that Krita has surpassed commercial offerings in this area (i.e. Corel painter) but I'm really too inexpert to tell.

xyproto 2021-08-18 21:39:22 +0000 UTC [ - ]

Krita has improved a lot lately. It doesn't crash as easily as before.

When drawing with a brush, and then a line and then a brush again, an annoying window pops up complaining about the layers. I wish it would just select the appropriate last used layer when drawing with a brush again.

Also, the font window does not default to the last selected font. That's a bit cumbersome.

But all in all, Krita is getting there. Nice work, Krita people!

blacksmith_tb 2021-08-18 20:52:05 +0000 UTC [ - ]

Krita is very cool, but I see the download instructions for Mac read "Note: if you use macOS Sierra or High Sierra, please check this video to learn how to enable starting developer-signed binaries, instead of just Apple Store binaries." Since we're three, almost four release of the OS since HS, that should probably be updated...

hallarempt 2021-08-19 11:21:22 +0000 UTC [ - ]

We're making properly signed and notarized, dual-arch binaries for macOS. It's just Sierra and High Sierra, being older versions of macOS don't recognize Apple's new signing and notarizing... Apple changed their binary "security" checked around a bit too much.

odessacubbage 2021-08-19 07:23:08 +0000 UTC [ - ]

iirc the single dev who was working in the mac build gave up because metal completely fucked the graphics acceleration. performance is very bad on mac last time i checked

Igelau 2021-08-19 00:38:54 +0000 UTC [ - ]

Maybe you should suggest that to Krita.

rimutaka 2021-08-18 22:17:13 +0000 UTC [ - ]

How is it possible to sustain 5 developers on $17k/month? It a $19/hr rate!

Cloudef 2021-08-19 01:26:50 +0000 UTC [ - ]

Either they have other income as well or they don't live in US where $3400/mo is plenty

npteljes 2021-08-19 07:57:43 +0000 UTC [ - ]

In Hungary, if that would be your net income, that would put you in the middle-higher tiers of Lead Developer salary range. For comparison, the minimum wage for skilled work would be $2.88/hr.

bl4ckneon 2021-08-18 20:51:04 +0000 UTC [ - ]

Wow awesome work, didn't know there was a program out there that was free and open source that could do this! Definitely checking it out.

One small thing, it looks like the slash screen image on the page is fixed width and makes the viewport for mobile devices like 3 times the size it should be. Other than that, good work!

stoicjumbotron 2021-08-19 04:20:25 +0000 UTC [ - ]

Is the G'Mic mentioned in the blog post, same as the one you get in Gimp? Or are any of the plugins left out to be compatible with Krita?

hallarempt 2021-08-19 11:23:04 +0000 UTC [ - ]

It's the same thing, though we had to fork it. The original architecture is two processes talking to each other over shared memory. But on macOS, the default limits for shared memory are really small, and we had no desire to implement pipes or sockets or tiling to get the layer data from gimp into g'mic-qt and back, so we hacked it into an in-process plugin.

ntw1103 2021-08-19 01:03:03 +0000 UTC [ - ]

I tried out the android version, and it works extremely well. I am curious about how they are handling graphics, and might dig into the source if I have some time.

hallarempt 2021-08-19 11:23:41 +0000 UTC [ - ]

It's a Qt QWidgets application with the canvas rendered using OpenGL.

f32jhnjk33jj 2021-08-18 21:58:14 +0000 UTC [ - ]

What is the best free alternative to Paint.NET for web developers? I tried GIMP some time ago, but it's interface looked very outdated / unpolished (at least on windows).

Sammi 2021-08-18 22:46:42 +0000 UTC [ - ]

Online and free and as simple and as powerful as Paint.NET: https://www.photopea.com/

kyriakos 2021-08-19 04:15:51 +0000 UTC [ - ]

Photopea is so good it's one of the few sites I allow ads via ublock.

Try the pwa version as well. Feels like having photoshop for free.

Phrodo_00 2021-08-18 22:01:55 +0000 UTC [ - ]

Why don't you use paint.net? What's stopping web developers from using it?

I haven't used GIMP on windows for a while, but I see no problems with the interface on Linux.

wdb 2021-08-19 02:48:01 +0000 UTC [ - ]

I would pay money for it if they made it available on the iPad Pro. Think £20-40 seems reasonable

icemelt8 2021-08-19 01:34:57 +0000 UTC [ - ]

Off topic question, but if I want to make products for KDE for money, is it considered bad, are all KDE software expected to be free?

encryptluks2 2021-08-18 21:43:24 +0000 UTC [ - ]

The reliance on KDE components is a non-starter for me. It is just too bloated compared to some of the other options.

entropy1111 2021-08-18 22:35:14 +0000 UTC [ - ]

Bloated how? Disk size? API area? The default non-mobile buttons layout? The number of smaller packages that are designed this way because being monolithic made people call it bloated, triggering a major reorganization to what you see now?

Qt (and probably the KDE frameworks) resource usage is so optimized they made some lightweight DEs go "out of business".

I'm curious because I would stop using Linux if there was only GTK applications (I avoid Electron as well). I think the only exception that doesn't drive me mad is Inkscape but I don't need it. I'd rather have bloat than no features at all. GIMP has a manpage for manually drawing circles for christs sake.

encryptluks2 2021-08-19 16:24:29 +0000 UTC [ - ]

Again, the reliance on KDE components. I don't use KDE, therefore relying on them for a package when they shouldn't be necessary for a simple Qt application, adds bloat and dependencies that I would not use otherwise. KDE is not a lightweight DE, especially when compared to Sway and other similar tiling window managers for Wayland.

Mikeb85 2021-08-18 22:01:34 +0000 UTC [ - ]

What other options? Krita is basically first in it's class; I can't think of better painting software.

squarefoot 2021-08-18 22:34:14 +0000 UTC [ - ]

I don't know if it's in the same league as Krita, but AzPainter is a very light and fast one.

https://gitlab.com/azelpg/azpainter http://azsky2.html.xdomain.jp/soft/azpainter.html

MagnumOpus 2021-08-19 07:54:27 +0000 UTC [ - ]

Corel Painter, but it costs $400 rather than zero.

brnt 2021-08-19 07:19:33 +0000 UTC [ - ]

KDE has been the lightest DE (including over Mate, LXDE) for a while now.

Bloated is the very last way I'd describe KDE. I was surprised to learn even Subsurface uses Kirigami; knowing Linus' opinion on weight that's some endorsement!

encryptluks2 2021-08-19 14:12:03 +0000 UTC [ - ]

Are you aware of Sway?

hallarempt 2021-08-19 11:27:15 +0000 UTC [ - ]

That made me feel kinda nostalgic. It's been years since someone made that claim... Especially the bit about "other options". I only consider Photoshop, Corel Painter and Clip Studio as "competition" for us.

Arnt 2021-08-18 22:23:30 +0000 UTC [ - ]

Don't worry, there are Electron apps you can use instead.